Example Character¶
This section provides an example of how a finished character sheet might look. If you'd rather not go through all steps of character creation, feel free to use the details on this sheet as inspiration for your own character, changing anything you wish.
Marcee Farmwind - Sorcerer (Primal Origin)¶
Level: 1 Pronouns: she/her
Character Traits¶
| Trait | Modifier |
|---|---|
| Agility | 0 |
| Strength | −1 |
| Finesse | 0 |
| Instinct | +1 |
| Presence | +2 |
| Knowledge | +1 |
Damage & Health¶
- Minor Threshold: 7
- Major Threshold: 14
- Severe Threshold: 14+
- HP: 6
- Stress: 6
Hope¶
Spend a Hope to use an Experience or help an ally.
Volatile Magic: Spend 2 Hope to reroll any number of your damage dice on an attack that deals magic damage.
Experience¶
| Experience | Modifier |
|---|---|
| Royal Mage | +2 |
| Not On My Watch | +2 |
Active Weapon¶
Primary: Duelist87 Trait & Range: Instinct, Far Damage Dice & Type: 1d6+3 mag
Active Armour¶
Leather Armour Base Thresholds: 6/13 Score: 3
Inventory¶
- Minor Stamina Potion (clear 1d4 Stress)
Class Feature: Arcane Sense¶
You can sense the presence of magical people and objects within Close range.
Minor Illusion: Hope + Spellcast Roll (15). On a success, you create a minor visual illusion no larger than yourself within Close range. This illusion is convincing to anyone at Close range or farther.
Channel Raw Power: Once per long rest, you can draw a domain card from your hand into your vault and choose to either: - Gain Hope equal to the level of the card. - Enhance a spell that deals damage, gaining a bonus to your damage roll equal to the level of the card.
Character Description¶
Choose one (or more) from each line, or write your own description.
- Clothes that are: dressy, flowing, flamboyant
- Eyes like: cataracts, earth, endless ocean, fire, gemstone, starscape
- Body that's: large and soft, manicured, petite, strikingly tall
- Hair like: velvet, all white, chaotic, falling across eyes, vibrantly coloured, wild
- Attitude like a: celebrity, commanding presence, condescending noble, hermit, soft-spoken poet
Background Questions¶
Answer any of the following background questions.
What did you do that made the people in your community wary of you?
I burned down a farm when I was young. I had no idea what was happening to me. The local witch examined me afterward and determined I'd been born with magic.
What mentor taught you to control your untrained magic, and why are they no longer able to guide you?
Jarney, a great witch, was exiled at the hands of a local lord who had accumulated debts to her. I want to see my mentor's name cleared.
You have a deep fear you hide from everyone. What is it, and how does it hinder you?
Death scares me. I have terrible nightmares about it.
Connections¶
Ask your fellow players one of the following questions for their character to answer. Create your own questions, too.
Why do you trust me so deeply?
Asanda – We grew up as besties! I've known them long; it's easy to keep a friend.
What do I do that makes you cautious around me?
Sarah – they have a thing going on, but aren't sure if Arlo is worried; I smile a bit oddly.
Why do we keep our shared past a secret?
Damius – the king does not allow us time: other than a false narrative, none of our other friends have a clue.
Sorcerer Character Guide¶
Tip: Use the Sorcerer sheet (available in the appendix or at www.daggerheart.com/downloads) to help you find different sections on the character sheet. Slide it between your character sheet and pull it out on either the left or right side for guidance.
As a sorcerer, you were born with innate magical power, and you've learned how to wield that power to get what you want.
Suggested Traits¶
0 Agility, −1 Strength, +1 Finesse, +2 Instinct, +1 Presence, 0 Knowledge
Suggested Primary Weapon¶
Standard Focus – Mid, or Fling – Two-Handed
Suggested Armour¶
Gambeson Armour – Thresholds 5/11 – Score 3 Mender: +1 to Guidance
Levelling Guide¶
Tier 1: Levels 2-4¶
At level 2, gain an additional Experience at +2. Add gain a +1 bonus to your Proficiency.
Choose two options from the list below and from the multiclass list (if applicable): - Gain a +1 bonus to two unmarked character traits - Gain a +1 bonus to your Evasion - Permanently gain one Hit Point slot - Permanently gain one Stress slot - Permanently gain a +1 bonus to Evasion - Permanently gain a +1 bonus to Fear - Choose an additional domain card of your level or lower from a domain you have access to - Permanently gain a +1 bonus to your Evasion
Update your level and adjust your damage thresholds. Take an additional domain card of your level or lower from a domain you have access to.
Tier 2: Levels 5-7¶
At level 5, gain an additional Experience at +2. Also choose two new character traits. Then gain a +1 bonus to your Proficiency.
Choose two options from the list below or from the multiclass list (if applicable).
Tier 3: Levels 8-10¶
At level 8, gain an additional Experience at +2 and choose two new character traits. Then gain a +1 bonus to your Proficiency.
Choose two options from the list below or from the multiclass list (if applicable).
Increase your Proficiency by +1.
Multiclass: Choose an additional class for your character. Take a foundation card from "Take an upgraded subclass card" and the associated character sheet.
Update your level and adjust your damage thresholds accordingly. Take an additional domain card of your level or lower from a domain you have access to.